![]() ![]() ![]() I apologize if my post doesn't particularly fit here, but I've seen such incredible work from the ZBrush community that I had to inquire if there are actual fundamentals courses available in a purely digital environment. Should I pursue learning to sculpt in meatspace before a digital space or is there a way to learn the fundamentals of sculpting in a digital space to bypass the traditional method? ![]() While not exactly a question about ZBrush it does pertain to sculpting in general and ZBrush being the application I've been referred to time and again I'd like to pursue it.īefore I do, I was curious how many of you have traditional sculpting experience before you started sculpting in a digital medium? Since I have none and would like to at some point get comfortable with sculpting miniatures (tabletop games) so I can make my own for fun. I have next to no experience when it comes to actual sculpting techniques to translate into a digital platform, but the process seems fairly straightforward to make something rudimentary. I began with Sculptris and began playing around with my tablet and found I really enjoyed making little beasties and monster faces. Hi there, I'm an absolute beginner when it comes to 3D sculpting and modelling in programs like ZBrush. ![]()
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